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Brenden Holster

1st Assistant "A" Camera

Perth, Australia

As 1st Assistant "A" Camera, I'm responsible for the 3D rigs and cameras working, coordinating different units, prepping gear movement, as well as making sure everything stays in focus. The greatest challenge in my job is the technology that integrates all of our systems, including the camera itself, Simulcam, lighting that is slave to timecodes, and 3D systems. None of these can operate independently, so anyone dealing with these individually must have knowledge of the whole. I got my start in the film business working at a camera rental house in Auckland, New Zealand, and later worked on the first Avatar. What’s been exciting about now working on the sequels is seeing how Jim has developed Pandora, with both the returning and new characters. When I saw the first film in theaters, I noticed a huge cross section of people at the cinema, people from every walk of life filled it to capacity and loved the film, and no film has recreated that experience since.

Q&A

What's surprising about your job?

There is no such thing as autofocus.....yet.

Favorite memory from the first Avatar?

Shooting the battle sequence on the backlot at Stone St, the Samson, the gunfire, the amazing stunt work. It was a mind blowing night.

What's a fun fact about yourself?

I have never completed a Rubik's cube.

Learn More About Our Team

      • A.J. Briones

        Sequence Supervisor

        Quezon City, Philippines

      • Aashrita Kamath

        Art Director

        Kolkata, India

      • Amaya Gutierrez

        Assistant Art Director

        Mexico City, Mexico

      • Andrew Moffett

        Sequence Supervisor

        Annapolis, Maryland

      • Angelina Ramsey

        Lead Save Operator

        Los Angeles, California

      • Angelu Cayanan

        2nd Assistant Camera

        Philippines

      • Anneka Fris

        Animation Sequence Supervisor at Weta Digital

        New Zealand

      • Anthony Hernandez

        Lead Environment Artist

        Los Angeles, California

      • Ashna Shah

        Junior Lab Developer

        Los Angeles, California

      • Ben Milsom

        Live Action Art Director

        Lower Hutt, New Zealand

      • Bex Leybourne

        Lead Facial Animator at Wētā

        Sunderland, United Kingdom

      • Billy Barnhart

        Senior Data Manager

        Long Island, New York

      • Boryana Dimitranova

        RQC Team Member

        Bulgaria

      • Buffy Bailey

        Stage Operator

        Newport Beach, California

      • Carla Meyer

        Dialect Coach

        New York, New York

      • Casey Schatz

        Simulcam and Techvis Integration

        Boston, Massachusetts

      • Chaerin Yoon

        Motion Editor

        Seoul, South Korea

      • Chika Hoffman

        I/O Data Manager

        Nishinomiya, Japan

      • Chris White

        Visual Effects Supervisor

        Dale City, Virginia

      • Christina Hall

        Environment Lead

        Granada Hills, California

      • Colbert Fennelly

        Technical Environment Lead

        Kilkenny, Ireland

      • Connor Gartland

        Virtual Production Stage Operator

        Columbus, Ohio

      • Cynthia Rivera

        Sequence Artist

        Arecibo, Puerto Rico

      • Dan Fowler

        Stage Operator Supervisor

        Klamath Falls, Oregon

      • Daphne Yap

        Concept Artist

        The Bay Area, California

      • Dean Lewandowski

        Environment Supervisor

        Orlando, Florida

      • Don De Castro

        Motion Edit Supervisor

        Manila, Philippines

      • Donald Dey

        Render Supervisor

        New Orleans, Louisiana

      • Edu Black

        Production Supervisor

        Long Beach, California

      • Elizabeth Denekamp

        Assistant Editor

        Auckland, New Zealand

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