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Frances Hawker

Textile Artist/Prop Maker

Lower Hutt, New Zealand

I take concept art from the design team and create physical costumes and props for the Na'vi characters using a wide range of materials and techniques such as weaving and braiding with flax, leather, various threads, cords and beads. The challenge of my job is finding the balance between the concept art and the physical build. How can this be made in the real world and look like it’s been crafted by the Navi. The most exciting thing about working on the sequels is that we are able to delve deeper into the world of Pandora, and help shape and create a truly magnificent world.

Q&A

What's surprising about your job?

Even though the Avatar sequels are seen as a digital film, the costumes and props have almost all been hand crafted by artists and then put back into the digital realm. By doing it this way the costumes have an intricate detail that can only be achieved by crafting it by hand.

First job in film?

I was a foam latex technician for Lord of the Rings.

Most memorable thing from seeing Avatar in theatres?

Being transported into a fantastical world that we had never even dreamt of before.... but that felt 100 % real.

What's a fun fact about yourself?

I was a goblin in Lord of the Rings!

Learn More About Our Team

      • A.J. Briones

        Sequence Supervisor

        Quezon City, Philippines

      • Aashrita Kamath

        Art Director

        Kolkata, India

      • Amaya Gutierrez

        Assistant Art Director

        Mexico City, Mexico

      • Andrew Moffett

        Sequence Supervisor

        Annapolis, Maryland

      • Angelina Ramsey

        Lead Save Operator

        Los Angeles, California

      • Angelu Cayanan

        2nd Assistant Camera

        Philippines

      • Anneka Fris

        Animation Sequence Supervisor at Weta Digital

        New Zealand

      • Anthony Hernandez

        Lead Environment Artist

        Los Angeles, California

      • Ashna Shah

        Junior Lab Developer

        Los Angeles, California

      • Ben Milsom

        Live Action Art Director

        Lower Hutt, New Zealand

      • Bex Leybourne

        Lead Facial Animator at Wētā

        Sunderland, United Kingdom

      • Billy Barnhart

        Senior Data Manager

        Long Island, New York

      • Boryana Dimitranova

        RQC Team Member

        Bulgaria

      • Brenden Holster

        1st Assistant "A" Camera

        Perth, Australia

      • Buffy Bailey

        Stage Operator

        Newport Beach, California

      • Carla Meyer

        Dialect Coach

        New York, New York

      • Casey Schatz

        Simulcam and Techvis Integration

        Boston, Massachusetts

      • Chaerin Yoon

        Motion Editor

        Seoul, South Korea

      • Chika Hoffman

        I/O Data Manager

        Nishinomiya, Japan

      • Chris White

        Visual Effects Supervisor

        Dale City, Virginia

      • Christina Hall

        Environment Lead

        Granada Hills, California

      • Colbert Fennelly

        Technical Environment Lead

        Kilkenny, Ireland

      • Connor Gartland

        Virtual Production Stage Operator

        Columbus, Ohio

      • Cynthia Rivera

        Sequence Artist

        Arecibo, Puerto Rico

      • Dan Fowler

        Stage Operator Supervisor

        Klamath Falls, Oregon

      • Daphne Yap

        Concept Artist

        The Bay Area, California

      • Dean Lewandowski

        Environment Supervisor

        Orlando, Florida

      • Don De Castro

        Motion Edit Supervisor

        Manila, Philippines

      • Donald Dey

        Render Supervisor

        New Orleans, Louisiana

      • Edu Black

        Production Supervisor

        Long Beach, California

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